Beyond the Entertainment Factor
Presenters: Jennifer- instructional design and integrating technology into instruction; Catherine- instruction librarian
Part one- technology, 2.0, integration,
Part two-basic ID model and how to relate to ACRL standards
Part three- examples for instruction, hands-on activities
Leave with framework
Definition of Multimedia- interactive technology communicative media, the incorporation of a number of media such as text, audio, video, and animation, esp, interactively. (OED)
Technology-web 2.0: blog, wiki, zoho, video, delicious, flickr, 2nd life, FB, MySpace, widget, yahoo pipes, youtube
The web 2.0 landscape image (I used that for my web 2.0 workshop too), the problem is how to use it? What to use?
S1. Technology as a tool-
The technology should: support learning outcomes, establish a balance, encourage varied and broad applications, utilize common skills and practices
How you can apply that in a variety ways, manipulate to meet your needs. The positive way is to be creative! Don't just talk, students need more hands on experience (PBL)
S2 Impact on instruction - pros: creativity in instruction, easy and quick distribution, fosters interaction/ collaboration, connectivity between
S3 impact on instruction- cons: shifts focus / distracts from instruction, anxiety, potential for copyright, status qup hinders innovation, lack of confidentiality an dprivacy , equipment/ software issue
S4 disconnections between: information and technology, perceived skills and actual skills, personal versus academic life (students use technology everyday but might not even know how to convert a PDF)
S5 activity one: identify relevant technologies and activities- brainstorming in pairs, exercise 1: identify technologies based on particular activities
exercise 2- identify activities based on particular technologies
ID- the primary goal of ID is to establish a sold learning framework or scaffold that includes well defined, learning outcomes
5 Qs about ID- what do you want the student to be able to do (outcome)? Curriculum, pedagogy, how will the student learning? evaluation, criteria
ADDIE- analysis, design, development, implementation, evaluation. ADDIE is a process, not using in a linear way.
What's the difference?
Analysis- determine a need for teaching or instruction, ex: environmental scan, learner analysis
Evaluation- testing or checking acquisition of specific knowledge or skills within in a specific instructional setting as related outcomes
Ass- identify gaps of skills or knowledge at the broadest level, not dependent on a specific instructional setting
Design- blueprint the big picture
Development- give the big picture specific objectives and outcomes
Objectives-
Outcomes- what shtdents are able to do after the instruction
"Information" literacy models- ICT (information and communication technology), ACRL information literacy, IT fluency, information fluency, media literacy, 21st century literacies (critical thinking skills, )
Why ICT?- effectively integrates tech literacy, brings together critical 21st century literacies, relates with ACRL standards, practical, skill-bases
ITC literacy- define (identify and appropriately represent), access (be able to know what and where to find info), manage (to apply an existing organizational or classification scheme for digital info), integrate (interpret and represent digital info), evaluate, (determine the degree to which digital info satisfies the needs of the task) create (the ability to generate info by adapting, applying, designing or inventing info), communicate (the ability to share and communicate knowledge)-DAMIECM
ACRL standards- determine, access, evaluate, incorporate, use, understand (DAEIUU)
Learning outcomes- tie directly to assessment, student focused, knowing what you are doing, knowing why you are it, knowing what students are learning as a result, changing because of the information
Objectives- statements that describe how an outcome will be archived. Rewrite the objectives if you can not reach the objectives
Need to apply learning theories into design.
Formula (learning outcome)=> what + in order to + why
Activity 1-example construct a search statement using topic relevant and controlled vocabulary in order to search academic databases with maximum effectiveness (ICT proficiencies create, integrate, evaluate)
Students want to know what they are learning and why they are learning.
Check & balances- verbs, action or not, variety of levels of skills (Gardner's multiple intelligence skills), is your language clear, different and specific in order to
Choosing verbs for learning outcomes- avoid: become familiar with..
verbs to use: define, list, recognize, explain, identify, locate, analyze, compare, differentiate, assess, critique, evaluate, construct, design, synthesize
Activity 2- Scenario 5- a local state wide energy coop is at is maximum energy consumption and is seeking help in developing a marketing campaign that will educate and motive members to reduce the amount of energy they are consuming. Students in an introductory marketing class are to develop a variety of marketing campaigns to meet the coop's goal.
- locate demography data in order to evaluate data and decide who and how to market
- design and construct videos in order to educate and motive consumers- the targeted market; analyze data
Sharing-
- using google docs, and type where they are while searching, leave a trace.
- using audio from MPR, talks about no child left behind and identify the keywords
- using statistic and poll data, a good way to get students thinking
- create a wiki where everyone is sharing how to do a search/research (wiki is a great way to keep the interactivity)
As you consult with faculty and create activity, you need specific objectives.
When you writing a learning outcome, think about how to incorporate technology. Need to be more specific
Example- Creative Commons (CC): different levels of copyright. Objectives- students will be able to identify 5 types of CC. Students will download the image and cite properly. Student will discuss copyright issue...
Survey- most of the attendees want to learn more about twitter and video. The most barrier to learn technology is lack of time. The most used technologies are blog and FB.
Sometimes a simple video is easy to incorporate.
Teaching examples- information strategies- outcomes- students will utilize multiple methods for finding and identifying information in order to improve their information literacy skills
Objectives are steps to achieve outcomes!
Sample project- (students are as savvy as you think they are) students created videos, graded for content, not so good. The video was about war of Iraq; a video with still images and quotes, statistics, then a war film, followed by some interviews about "looking back to the war of Iraq".
Example technology to encourage students- wikipedia, wiki scanner, websites, databases. To be able to get wiki knowledge, find a calmer from a wikipedia, Colbert and wikiality quote, then use wiki scanner- it is a website created by a graduate student. It is a data mining tool. Tracked anonymous wiki articles edited in 19 -
Examples of using wikiscanner to compare original articles and the modified: wal-mart, Amenian-Turkish relations.
Activity 3: Use a potential learning opportunity at your institution, fill out the survey http://tinyurl.com/beyondeval
The handouts are located on the ACRl virtual conference website.